Hello,
here are some links to the documentation describing the functionality of the different commands:
General information about buffered and unbuffered commands
Axis commands: - Absolute positioning of the axes (description of the functionality of buffered and non-buffered commands)
Kinematic commands: - Absolute traversing of kinematics (description of the functionality of buffered and non-buffered commands) - Direct asynchronous absolute traversing of kinematics (description of the functionality of buffered and non-buffered commands) - Blending/permanent kinematic option (If a motion in Y follows a motion in X, blending results in a continuous motion, whereas motion 2 starts before motion 1 has been completed.) (You can use blending or continuous motion) - Continuous motion across several commands (You can use blending or continuous motion) - Path rounding with polynomial (You can use "PolyTrans or Blending)
Hopefully these description helps a little bit.
Best regards, Michael
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