The only thing you can do is build web apps anyway as for native apps you'd have to reimplement the complete WebIQ Visuals framework including all widgets in native non-web technologies.
Electron is also not an option for iOS devices like iPhones and iPads:
"On iOS, Apple doesn’t allow any apps to run their own web rendering engine. That is, apps can only use WebKit, which is what powers Safari. Even actual web browsers on iOS—Chrome, Firefox, Brave—all use WebKit instead of their own tech. That means you can’t run the Chromium back-end required by Electron apps, which, in turn, forces the developers to develop proper apps."https://www.lifewire.com/why-electron-apps-can-be-less-than-ideal-5197984
So that means that you cannot create WebIQ web apps with Electron for iOS devices. This is not a limitation of WebIQ, but of Apple not allowing such apps on their app stores and as you can only install iOS apps through the apple store - unlike with Android where you could simply copy the APK file to the device - there's no way around this with Apple devices, obviously.